Inventory/Abilities
Jul. 16th, 2012 08:54 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Possession:
-Armor/Outfit
-Particle Rifle: an assault rifle that performs more like an oversized laser.
-Arc Pistol: Heavy pistol
-Combat Knife
-Echo Shard: Contains the forgotten memories of Protheans past as well as some of Javik's own faded memories.
Abilities:
-Biotic abilities (beware of green glowing alien)
-Armor/Outfit
-Particle Rifle: an assault rifle that performs more like an oversized laser.
-Arc Pistol: Heavy pistol
-Combat Knife
-Echo Shard: Contains the forgotten memories of Protheans past as well as some of Javik's own faded memories.
Abilities:
-Biotic abilities (beware of green glowing alien)
-Slam: The power lifts a target and slams them to the ground, inflicting damage. (cannot be used on opponent who is armored or still shielded)
-Dark Channel: This power hits a targeted enemy with a powerful biotic field that does constant damage for an extended period. If the enemy is killed and the power still has duration, it will hop to a nearby enemy.
-Lift Grenade: The player can throw this grenade into a group of enemies to send them flying. (limited to number of grenades in Javik's possession)
-Pull: Yank an opponent helplessly off the ground, can also be used on opponents objects (cannot be used on an opponent who is armored or still shielded)
*weakness for all of these powers is that they each have a cool-down time where they cannot be used.
-Dark Channel: This power hits a targeted enemy with a powerful biotic field that does constant damage for an extended period. If the enemy is killed and the power still has duration, it will hop to a nearby enemy.
-Lift Grenade: The player can throw this grenade into a group of enemies to send them flying. (limited to number of grenades in Javik's possession)
-Pull: Yank an opponent helplessly off the ground, can also be used on opponents objects (cannot be used on an opponent who is armored or still shielded)
*weakness for all of these powers is that they each have a cool-down time where they cannot be used.
Combat Skills:
-Melee combat: High enough level to have cornered indoctrinated teammates and kill them with a knife.
-Gun proficiency (specializes with assault rifles and pistols)
Race Ability (taken from Mass Effect Wiki http://masseffect.wikia.com/wiki/Prothean
-Gun proficiency (specializes with assault rifles and pistols)
Race Ability (taken from Mass Effect Wiki http://masseffect.wikia.com/wiki/Prothean
-A unique attribute of Prothean physiology is an experiential exchange system based on physical touch. By touching something or someone, a Prothean could recall its experiences. This system can transfer complex ideas, with a Prothean being capable of learning a new skill or foreign language with a single touch. This sensory mechanism arose because the Protheans evolved as hunters and needed to be thoroughly aware of their environment. This is similar to the idea of psychometry.